Imitative-business games as one of the forms of game activity of the students in a non-linguistic educational establishment

dc.contributor.authorKotliarova, Luiza B.en
dc.contributor.authorКотлярова, Луїза Болеславівнаuk
dc.date.accessioned2025-09-23T16:30:17Z
dc.date.available2025-09-23T16:30:17Z
dc.date.issued2024
dc.description.abstractTeaching of a foreign language professional speech competence should follow the path of developing creative thinking as the basis for productive speech activity, and not as the ability to reproduce ready-made clichés. The ultimate goal of teaching professional communication in a foreign language is to develop students' skills and abilities in oral professional speech. One of the most effective means of achieving this goal is conducting business games in a foreign language that imitate professional communication situations – imitative business games (ImBG). We consider this problem should be investigated in more details. Unfortunately, today most publications devoted to business games contain either a description of specific games or an analysis of the results of their application. The literature covering the principles, development and implementation of business games mainly contains advice obtained from the experience of developing and conducting specific games. Only a small number of the works consider the phenomenon of "business game" as the task of theoretically studying.en
dc.identifier.citationKotliarova L. Imitative-business games as one of the forms of game activity of the students in a non-linguistic educational establishment / L. Kotliarova // Виклики сучасної науки: міждисциплінарний погляд через призму іноземних мов : зб. матеріалів 10 Всеукр. наук.-практ. інтернет-конф. (29 листоп. 2024 р.). – Одеса, 2024. – С. 40–44.en
dc.identifier.urihttps://dspace.onu.edu.ua/handle/123456789/42573
dc.language.isoen
dc.subjectforeign language teachingen
dc.subjectspeech competenceen
dc.subjectimitative business games (ImBG)en
dc.subjectbusiness gameen
dc.subjectgame activityen
dc.subjectrole-playing gameen
dc.subjectspeech behavioren
dc.subjectspeech acten
dc.subjectprofessional communicationen
dc.titleImitative-business games as one of the forms of game activity of the students in a non-linguistic educational establishmenten
dc.typeArticleen
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